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A Good Thing [Mystery Booster Playtest Cards]

Description

Set: Mystery Booster Playtest Cards
Type: Enchantment
Rarity: Rare
Cost: {4}{W}{B}
Spells and abilities you control can't destroy, exile, target, or cause you to sacrifice A Good Thing.
At the beginning of your upkeep, double your life total. Then, if you have 1,000 or more life, you lose the game.
TEST CARD - Not for constructed play
Product form

Set: Mystery Booster Playtest Cards Type: Enchantment Rarity: Rare Cost: {4}{W}{B} Spells and abilities you control can't destroy, exile, target,... Read more

SKU: CMB1-86-EN-NF-1
Barcode: 22081480

Out of stock

$1.10 Excl. VAT

    • Support Token!

    Description

    Set: Mystery Booster Playtest Cards
    Type: Enchantment
    Rarity: Rare
    Cost: {4}{W}{B}
    Spells and abilities you control can't destroy, exile, target, or cause you to sacrifice A Good Thing.
    At the beginning of your upkeep, double your life total. Then, if you have 1,000 or more life, you lose the game.
    TEST CARD - Not for constructed play

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