Products
Aegar, the Freezing Flame [Kaldheim]
Set: Kaldheim Type: Legendary Creature — Giant Wizard Rarity: Uncommon Cost: {1}{U}{R} Whenever a creature or planeswalker an opponent controls is dealt excess damage, if a Giant, Wizard, or spell you controlled dealt damage to it this turn, draw a card.
$0.20 - $0.31
Aegar, the Freezing Flame [Multiverse Legends]
Set: Multiverse Legends Type: Legendary Creature — Giant Wizard Rarity: Uncommon Cost: {1}{U}{R} Whenever a creature or planeswalker an opponent controls is dealt excess damage, if a Giant, Wizard, or spell you controlled dealt damage to it this turn, draw a card. Though Phyrexian machines could adapt to extremes of heat or cold, they never figured out how to adapt to both at once.
$0.20 - $0.31
Aegis Angel [Archenemy: Nicol Bolas]
Set: Archenemy: Nicol Bolas Type: Creature — Angel Rarity: Rare Cost: {4}{W}{W} Flying (This creature can't be blocked except by creatures with flying or reach.)When Aegis Angel enters the battlefield, another target permanent gains indestructible for as long as you control Aegis Angel. (Effects that say "destroy" don't destroy it. A creature with indestructible can't be destroyed by damage.)
$0.20 - $0.31
Aegis Angel [Magic 2012]
Set: Magic 2012 Type: Creature — Angel Rarity: Rare Cost: {4}{W}{W} Flying (This creature can't be blocked except by creatures with flying or reach.)When Aegis Angel enters the battlefield, another target permanent gains indestructible for as long as you control Aegis Angel. (Effects that say "destroy" don't destroy it. A creature with indestructible can't be destroyed by damage.)
$0.20 - $0.50
Aegis Angel [Magic 2015]
Set: Magic 2015 Type: Creature — Angel Rarity: Rare Cost: {4}{W}{W} Flying (This creature can't be blocked except by creatures with flying or reach.)When Aegis Angel enters the battlefield, another target permanent gains indestructible for as long as you control Aegis Angel. (Effects that say "destroy" don't destroy it. A creature with indestructible can't be destroyed by damage.)
$0.20 - $53.60
Aegis Angel [Magic Origins]
Set: Magic Origins Type: Creature — Angel Rarity: Rare Cost: {4}{W}{W} Flying (This creature can't be blocked except by creatures with flying or reach.)When Aegis Angel enters the battlefield, another target permanent gains indestructible for as long as you control Aegis Angel. (Effects that say "destroy" don't destroy it. A creature with indestructible can't be destroyed by damage.)
$0.00 - $0.31
Aegis Angel [Welcome Deck 2016]
Set: Welcome Deck 2016 Type: Creature — Angel Rarity: Rare Cost: {4}{W}{W} Flying (This creature can't be blocked except by creatures with flying or reach.)When Aegis Angel enters the battlefield, another target permanent gains indestructible for as long as you control Aegis Angel. (Effects that say "destroy" don't destroy it. A creature with indestructible can't be destroyed by damage.)
$0.20 - $0.31
Aegis Automaton [Aether Revolt]
Set: Aether Revolt Type: Artifact Creature — Construct Rarity: Common Cost: {2} {4}{W}: Return another target creature you control to its owner's hand. The streets of Ghirapur have become dangerous. It's good to have a dependable companion.
$0.20 - $0.31
Aegis of Honor [Odyssey]
Set: Odyssey Type: Enchantment Rarity: Rare Cost: {W} {1}: The next time an instant or sorcery spell would deal damage to you this turn, that spell deals that damage to its controller instead.
$0.50 - $5.30
Aegis of the Gods [Journey into Nyx]
Set: Journey into Nyx Type: Enchantment Creature — Human Soldier Rarity: Rare Cost: {1}{W} You have hexproof. (You can't be the target of spells or abilities your opponents control.) Athreos cares little for the other gods' conflict with mortals. He is concerned only with safe passage for the dead.
$0.90 - $5.10
Aegis of the Heavens [Core Set 2019]
Set: Core Set 2019 Type: Instant Rarity: Uncommon Cost: {1}{W} Target creature gets +1/+7 until end of turn. Inner strength is never seen until it makes all the difference.
$0.20 - $0.31
Aegis of the Heavens [Jumpstart]
Set: Jumpstart Type: Instant Rarity: Uncommon Cost: {1}{W} Target creature gets +1/+7 until end of turn. Inner strength is never seen until it makes all the difference.
$0.20 - $0.31