Products
Chamber Dragonmaid [MGED-EN022] Gold Rare
Set: Maximum Gold: El Dorado Card type: Effect Monster Rarity: Gold Rare Attack: 500 Defense: 1800 If this card is Normal or Special Summoned: You can add 1 "Dragonmaid" Spell/Trap from your Deck to your hand. At the start of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 7 or higher "Dragonmaid" monster from your hand or GY. You can only use each effect of "Chamber Dragonmaid" once per turn.
$6.30 - $9.80
Changer Synchron [TSHD-EN004] Common
Set: The Shining Darkness Card type: Tuner Monster Rarity: Common Attack: 0 Defense: 0 If this card is sent to the Graveyard for a Synchro Summon, select 1 monster your opponent controls and change its battle position.
$0.20 - $0.50
Changshi the Spiridao [DIFO-EN096] Super Rare
Set: Dimension Force Card type: Effect Monster Rarity: Super Rare Attack: 2000 Defense: 0 During your Main Phase: You can send 1 Zombie monster from your hand or Deck to the GY. If this card is banished: You can banish 1 Zombie monster in your GY; Special Summon this card, but place it on the bottom of the Deck when it leaves the field. You can only use each effect of "Changshi the Spiridao" once per turn.
$0.30 - $0.40
Chaos Ancient Gear Giant [RATE-EN041] Super Rare
Set: Raging Tempest Card type: Fusion/Effect Monster Rarity: Super Rare Attack: 4500 Defense: 3000 4 "Ancient Gear" monsters Must be Fusion Summoned and cannot be Special Summoned by other ways. Unaffected by Spell/Trap effects. Your opponent's monsters cannot activate their effects during the Battle Phase. This card can attack all monsters your opponent controls, once each. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
$1.10 - $4.70
Chaos Angel [CYAC-EN044] Secret Rare
Set: Cyberstorm Access Card type: Synchro/Effect Monster Rarity: Secret Rare Attack: 3500 Defense: 2800 1 Tuner + 1+ non-Tuner LIGHT or DARK monsters For this card's Synchro Summon, you can treat 1 LIGHT or DARK monster you control as a Tuner. If this card is Special Summoned: You can target 1 card on the field; banish it. This card gains these effects based on the original Attributes of materials used for its Synchro Summon. • LIGHT: Synchro Monsters you control are unaffected by monster effects activated by your opponent. • DARK: Monsters you control cannot be destroyed by battle.
$50.20 - $78.70
Chaos Archfiend [PHHY-EN039] Ultra Rare
Set: Photon Hypernova Card type: Synchro/Effect Monster Rarity: Ultra Rare Attack: 2500 Defense: 1800 1 LIGHT Tuner + 1+ non-Tuner DARK monsters If any card(s) have been banished this turn, this card gains 2000 ATK. This card can attack all monsters your opponent controls, once each, also banish any monster destroyed by battle with this card. If this card in its owner's control leaves the field because of an opponent's card: You can Special Summon 1 "Chaos" Synchro Monster from your Extra Deck, except "Chaos Archfiend". You can only use this effect of "Chaos Archfiend" once per turn.
$0.90 - $1.40
Chaos Beast [PHHY-EN040] Common
Set: Photon Hypernova Card type: Synchro/Effect Monster Rarity: Common Attack: 2000 Defense: 1800 1 LIGHT Tuner + 1+ non-Tuner DARK monsters If any card(s) have been banished this turn, this card gains 1000 ATK. You can only use each of the following effects of "Chaos Beast" once per turn. You can target 1 of your banished LIGHT or DARK monsters; add it to your hand. During your Main Phase, except the turn this card was sent to the GY: You can banish 1 LIGHT and 1 DARK monster from your hand and/or GY, except this card; Special Summon this card from your GY.
$0.20 - $0.31
Chaos Betrayer [DANE-EN021] Rare
Set: Dark Neostorm Card type: Effect Monster Rarity: Rare Attack: 2000 Defense: 2000 If this card is in your GY: You can banish 1 LIGHT and 1 DARK monster from your GY, except "Chaos Betrayer"; Special Summon this card in Defense Position, but banish it when it leaves the field. If this card is Special Summoned: You can target 1 card in your opponent's GY; banish it. You can only use each effect of "Chaos Betrayer" once per turn.
$0.20 - $0.31
Chaos Betrayer [MP20-EN060] Common
Set: 2020 Tin of Lost Memories Card type: Effect Monster Rarity: Common Attack: 2000 Defense: 2000 If this card is in your GY: You can banish 1 LIGHT and 1 DARK monster from your GY, except "Chaos Betrayer"; Special Summon this card in Defense Position, but banish it when it leaves the field. If this card is Special Summoned: You can target 1 card in your opponent's GY; banish it. You can only use each effect of "Chaos Betrayer" once per turn.
$0.20 - $0.31
Chaos Core [SDSA-EN002] Common
Set: Structure Deck: Sacred Beasts Card type: Effect Monster Rarity: Common Attack: 0 Defense: 0 When either player activates a card or effect that targets this card, or when your opponent's monster targets it for an attack (Quick Effect): You can send up to 1 each of "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", and "Raviel, Lord of Phantasms" from your hand and/or Deck to the GY, and if you do, place 1 Phantasm Counter on this card for each card sent to the GY, and if you place at least 1, you take no battle damage this turn. You can only use this effect of "Chaos Core" once per turn. If this card would be destroyed by battle or card effect, you can remove 1 Phantasm Counter from this card instead.
$0.20 - $0.31
Chaos Daedalus [BLCR-EN071] Ultra Rare
Set: Battles of Legend: Crystal Revenge Card type: Effect Monster Rarity: Ultra Rare Attack: 2600 Defense: 1500 Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. While a Field Spell is face-up on the field, your opponent cannot target LIGHT or DARK monsters you control with card effects. You can target cards on the field, up to the number of face-up Field Spells on the field; banish them. You can only use this effect of "Chaos Daedalus" once per turn.
$0.10 - $0.20
Chaos Daedalus [TOCH-EN007] Collector's Rare
Set: Toon Chaos Card type: Effect Monster Rarity: Collector's Rare Attack: 2600 Defense: 1500 Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. While a Field Spell is face-up on the field, your opponent cannot target LIGHT or DARK monsters you control with card effects. You can target cards on the field, up to the number of face-up Field Spells on the field; banish them. You can only use this effect of "Chaos Daedalus" once per turn.
$11.80 - $22.40