Products
Apprentice Necromancer [Urza's Destiny]
Set: Urza's Destiny Type: Creature — Zombie Wizard Rarity: Rare Cost: {1}{B} {B}, {T}, Sacrifice Apprentice Necromancer: Return target creature card from your graveyard to the battlefield. That creature gains haste. At the beginning of the next end step, sacrifice it.
$1.10 - $23.10
Apprentice Sharpshooter [Innistrad: Crimson Vow]
Set: Innistrad: Crimson Vow Type: Creature — Human Archer Rarity: Common Cost: {2}{G} ReachTraining (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) Innistrad's best archers are trained by the Quiver of Kessig, an order of cathars who specialize in ranged combat.
$0.20 - $0.31
Apprentice Sharpshooter [Innistrad: Double Feature]
Set: Innistrad: Double Feature Type: Creature — Human Archer Rarity: Common Cost: {2}{G} ReachTraining (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) Innistrad's best archers are trained by the Quiver of Kessig, an order of cathars who specialize in ranged combat.
$0.20 - $0.31
Apprentice Sorcerer [Portal Second Age]
Set: Portal Second Age Type: Creature — Human Wizard Rarity: Uncommon Cost: {2}{U} {T}: Apprentice Sorcerer deals 1 damage to any target. Activate only during your turn, before attackers are declared.
$0.30 - $0.40
Apprentice Wizard (French) - "Apprenti sorcier" [Renaissance]
Set: Renaissance Type: Creature — Human Wizard Uncommon Cost: {1}{U}{U} {U}, {T}: Add {C}{C}{C}.
$2.10 - $3.30
Apprentice Wizard (German) - "Zauberlehrling" [Renaissance]
Set: Renaissance Type: Creature — Human Wizard Uncommon Cost: {1}{U}{U} {U}, {T}: Add {C}{C}{C}.
$0.28 - $0.40
Apprentice Wizard [Double Masters]
Set: Double Masters Type: Creature — Human Wizard Rarity: Common Cost: {1}{U}{U} {U}, {T}: Add {C}{C}{C}. Aspiring wizards must demonstrate basic levels of willpower and mental discipline to even be considered for an apprenticeship.
$0.20 - $0.31
Apprentice Wizard [Fourth Edition]
Set: Fourth Edition Type: Creature — Human Wizard Rarity: Common Cost: {1}{U}{U} {U}, {T}: Add {C}{C}{C}.
$0.20 - $0.31
Apprentice Wizard [The Dark]
Set: The Dark Type: Creature — Human Wizard Rarity: Rare Cost: {1}{U}{U} {U}, {T}: Add {C}{C}{C}.
$2.90 - $4.50
Approach of the Second Sun (Foil Etched) [Strixhaven: School of Mages Mystical Archive]
Set: Strixhaven: School of Mages Mystical Archive Type: Sorcery Rarity: Mythic Cost: {6}{W} If Approach of the Second Sun was cast from your hand and you cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner's library sevent from the top and you gain 7 life.
$2.10 - $3.30
Approach of the Second Sun (Japanese Foil Etched) [Strixhaven: School of Mages Mystical Archive]
Set: Strixhaven: School of Mages Mystical Archive Type: Sorcery Rarity: Mythic Cost: {6}{W} If this spell was cast from your hand and you've cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner's library seventh from the top and you gain 7 life.
$4.80 - $7.50
Approach of the Second Sun (Japanese) [Strixhaven: School of Mages Mystical Archive]
Set: Strixhaven: School of Mages Mystical Archive Type: Sorcery Rarity: Mythic Cost: {6}{W} If this spell was cast from your hand and you've cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner's library seventh from the top and you gain 7 life.
$4.60 - $12.00